Game: Dear Esther: Landmark Edition
Developer: The Chinese Room
Genre: Walking Simulator
Releases: 2012 (PC), 2016 (Playstation 4, Xbox One)
Its been some time since I look at a Walking Simulator, so why not give another one a go. After titles such as “Gone Home”, “Firewatch”, and “Where the Water tastes like Wine” I got another title in the genre that puts immersive storytelling over gameplay. And as you will see in the article that follows this paragraph, “Dear Esther” takes this idea and cranks it up to eleven. I went in completely blind, as with all the Walking Simulators, since it makes sense not to be spoilered beforehand in order to collect puzzle pieces and create one’s own unique experience. However, as “Dear Esther” is probably the title that coined the phrase “Walking Simulator”, it does have its shortcomings. I mean, the game started as a Source mod back in 2008 before becoming a stand-alone title years later. So, let us see what this genre-defining game has in store; and yes, this article has spoilers.
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